

Usable with: Dragon Isles crafting recipes for major items such as gear. When crafting: Increases Crafting Skill by 30 when used in a recipe. You must own a potion or phialĪdvanced Phial Alchemical ExperimentationĮxperiment with volatile reagents in hopes of discovering new phial recipes.Īdvanced Potion Alchemical ExperimentationĮxperiment with volatile reagents in hopes of discovering new potion recipes.Ĭleanse the root from Awakened Decay to recover an assortment of Rousing Elements.ĭestabilize Awakened Order into its entropic elements to create one of each Awakened Element. (5 Min Cooldown).Įxtract Dragon´s Alchemical Solution from a large quantity of unwanted potions of phials. Use: Drink to increase your primary stat by 271 for 30 sec. Each boon increases a secondary stat by 519 and grants a bonus effect. Use: Infuse yourself with the power of the elements, periodically granting you elemental bonus. Use: Drink to increase your primary stat by 367 for 45 sec. Allies can take a sample of the suspiciously fuzzy liquid as a refreshing drink to restore 60% mana over 30 sec.Įach sip has a chance to transform them into a cute and cuddly creature! Use: Set out a Cauldron of the POooka for 3 min. When consumed their primary stat is increased by 271 for 30 sec. Use: Creates a cauldron that raid members can use to exchange 15 of their Primal Chaos for Fleeting Elemental Potions of Ultimate Power. When consumed their primary stat is increased by 367 for 45 sec.Ĭauldron has 100 uses and each exchange provides 5 potions.

Use: Your Agility is increased by 132 for each enemy that is attacking you, stacking up to 5 times Movement consumes the effect, granting up to 1,248 Speed for 5 sec. Use: Remaining stationary will increase your Agility up to 472 over 5 sec. You will retain 75% of this stat for 2.5 sec after being near an ally. Use: Your Agility is increased by 434 while at least 10 yards from allies. Use: After taking actions besides healing for 5 seconds, your next heal is increased by 10,790. Whenever you attack a new target, gain stack of Glacial Fury for 15 sec up to 10 stacks.ĭealing dmg has a chance to blast enemies near your target for 2,539 Frost damage, increased by 15% per stack of Glacial Fury. Use: Drink the phial to embrace the inner snowstorm. Use: Damage taken is decreased by 4% while over 50%, but increased by 4% while under 50% health. After suffering 100% of your health in damage, you briefly swap to Overwhelming Rage which cause you to take 100% of your health as Nature damage over 30 sec.Ĭonsuming a second will add another 30 min. Use: Gain Corrupting Rage which grants 753 Critical Strike rating. Phials are divided in Frost and Air potions. Use: Drink to gain invisibility for 12 sec. Use: Drink to be propelled forward a short distance, momentarily weightless. Enemies struck by this effect are unable to enter stealth or invisibility for 6 sec. Use: Envelops you in a field of static for 30 sec, discharging every 5 sec to deal 4,415 damage and reveal nearby enemies. This will also deal 39,327 Nature damage to enemies over 10 sec. Use: Throw to spread rot and decay to susceptible creatures and wildlife. Releasing your spirit will return your consciousness to you and cancel the effect. Should you be revived, the remaining dmg will be dealt instantly. Use: While dead, assault your enemy's consciousness with what remains of your own, dealing 30,049 Nature dmg over 18 sec to your target. Cannot be used while in combat (2 Min Cooldown). Use: Drink to collapse to the ground, frozen in a state of near-death for 20 sec.

Use: Consume this vile concoction to instantly heal yourself for 125,204, but suffer that same amount as Plague damage over 15 sec. Use: Drink to chill your body but elevate your focus, allowing you to restore 23,371 mana over 10 sec, but you are defenseless until your focus is broken. Use: Reduces the mana cost of all spells by 100% but also increases cast time by 20% for 8 sec. Use: Use upon a fallen ally to spread restorative spores nearby, which cling to allies and heal them for 26,493 over 6 sec. Certain special tradeskill materials can only be created through the alchemical process of Transmutation.Potions are divided in Frost and Air potions.Flasks are special extra-powerful effects that last for two hours, regardless of if the character dies, and count as both types of elixir.(They are marked as Battle Elixir or Guardian Elixir.) A player can only use one offensive elixir and one defensive elixir at a time. Elixirs are potions with a buff effect.In addition to potions, Alchemists can also make either Elixirs or Flasks.
